You need to disable Simple tactics, and head into Advanced Instructions, where you can assign a variety of attacking options (like tiki-taka or false no.9) to up and down on the d-pad, and defensive options (like gegenpressing or swarm the box) to left and right on the d-pad to activate mid-game. Just as promised, reality-emulating systems such as tiki-taka and gegenpressing are included, and your players respond accordingly, but these systems are initially hard to find. Using myriad formations and other, deeper strategies – such as being able to instruct full-backs to overlap mid-match – is all part of the glorious learning curve. Like in previous PESes, tactical options abound. (With servers being prepared for launch day, there’s been no way to test them pre-release.) Here’s hoping that’s the case for online matches, too. I eventually get the clip, but the planned tactic of ‘give it to the best player and let him do an easy goal’ isn’t one that has much joy against PES 2017’s AI. And Pepe, of Portugal, is like that German pair rolled into one, unbalancing me with a challenge on almost every shot. France are more patient, but the security blanket of N’Golo Kante at DMF stops me dropping deep to gain possession and shooting from range. The German pairing of Hummels and Boateng practically swallows Neymar whole, putting in challenges as soon as he wins the ball. Where in recent football games there’s been little means of stopping human-controlled Neymar and Messi and Ronaldo, this year’s PES is no fool from a defensive standpoint. Even on four-star difficulty, this required a multitude of different opponents and formations to achieve. For GR+’s video review, I wanted to get a clip of Neymar scoring for Brazil and whipping his top off in celebration (one of PES 2017’s more unconventional new features). My follow-up thought is unprintable.Īs should be the case, things get even more difficult – and complex – when international teams are involved. Except Alba did wallop it, into the bottom corner. “I’d wallop that,” I thought, knowing there was no chance my opponent’s robot-brain would take such a low-percentage option. In one game as Real Madrid – AKA 'MD White' – against Barca, my keeper, Keylor Navas, fisted a corner away towards an unmarked, computer-controlled Jordi Alba 25 yards from goal. No danger of Rotherham mimicking Real here.Īnd the AI isn’t afraid to do mad stuff you’d usually expect from human opponents: dangerous passes from keeper to full back with your striker looming, crosses from near the halfway line, absurdly ambitious pings from distance. Yet at the other end of the spectrum, English second division sides love a diagonal ball in behind, or cloud-bothering punt towards a target man. On ‘Super Star’ (six stars), Barcelona’s relentless, short back-and-forth passing makes just regaining possession an achievement, while Madrid’s superhuman width puts huge strain on your wingers and full-backs. Play on higher difficulty settings and you really get to experience the difference in opposition approaches, and are forced to adjust accordingly.
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